Framework – first draft

Since our tests we have been trying to come up with a structures for our findings. The structure will be the backbone of our framework. Main categories in our framework is based on our two statements: Social and constraints.

Skærmbillede 2018-05-10 kl. 15.21.34.png

From the two main categories we have defined three approaches. Under social: “Collective Interaction”, “Common Goal Cooperation” and “One Do – One Analyze”. Under constraints: “Limited Resources”, “Constrained Goal” and “Timeboxed Planning”.

For each one of the approach we have identified examples in current games, benefits of use the approach and the liabilities.

The intent is to develop some kind of supporting material, which can help explorer the framework and inject the approach into gamedesign.

Leave a comment